October 9th, 2018

Bethesda Team is coming to PAX

The team at Bethesda joining us for 2018!

Pete Hines, Senior Vice President – Global Marketing and Communications, Bethesda Softworks
Pete Hines is the Senior Vice President of Global Marketing and Communications at Bethesda Softworks. He joined Bethesda in 1999 and has since overseen the launches of Morrowind, Oblivion, Fallout 3, Fallout: New Vegas, RAGE, Skyrim, Dishonored 1 + 2, The Evil Within 1 + 2, DOOM (2016), The Elder Scrolls Online, Fallout 4, Prey, and Wolfenstein: The New Order and The New Colossus among many others.

Tim Willits, Studio Director, id Software
Tim Willits is the Studio Director at id Software and is a veteran of the video game industry with more than 23 years of experience. He brought his game development, design and creative expertise to id Software in 1995 to work on Quake after impressing the development team with DOOM levels created in his spare time and distributed free over the Internet.

Willits is now overseeing development on id Software’s, RAGE 2.  He’s credited with design and leading the development teams in achieving critical acclaim and industry accolades for; QUAKE II, QUAKE III Arena, DOOM 3, QUAKE IV, RAGE, and most recently Quake Champions.

Willits attended the University of Minnesota where he studied computer science and business.

Matt Firor, President and Game Director, ZeniMax Online Studios
Matt is Game Director of “The Elder Scrolls Online” at ZeniMax Online. Formerly, he was a co-founder of Mythic Entertainment, and Producer of the 2001 hit MMOPRG “Dark Age of Camelot”. Going back into the early days of video gaming, he was designer, producer, writer, and audio designer of 12 other online titles starting from the late 1980’s. He has also worked as an industry consultant.

You can catch Pete, Tim and Matt at these panels:
Friday 26 October | 12:00pm | Utopia/Dystopia: Environment-Drive Storytelling | Galah Theatre
As more continues to be revealed about the upcoming release of post-apocalyptic Rage 2, Tim Willits will join Rae Johnston, Editor of Junkee and Al Gibb, CEO of Mighty Serious, in a panel diving into all things “utopian perfection” and “dystopian worlds”.

Our perceptions of our future environment is shaped by differing narratives in scientific research outcomes and pop-culture musings, which we are exposed to in many written and visual forms.
With video games using these perfect environments as key storytelling drivers; from Mirror’s Edge idealistic urban environment to Fallout’s bleak wastelands- are our actual future environments easily acknowledged thanks to repeat representation in our game worlds?

Friday 26 October | 2:30pm | Bethesda in Conversation | EB Theatre
Nuclear apocalypse. Killing demons on Mars. Saving Tamriel from destruction. Killing Nazis in the 60s. Another, different kind of apocalypse. More potatoes than you can physically carry. For over 30 years, Bethesda has been known for crafting award-winning, genre-defining games. Join Pete Hines, Tim Willits, and Matt Firor as they take you on a journey through their decades working in games. No fast travel, either.

Friday 26 October | 5:30pm | There Will Be Blood: id Software Retrospective | Main
From Commander Keen to Rage 2, id Software is in the shooting baddies business. And since 1991, business has been booming. Join studio director Tim Willits as he delves into the history of id, hitting the highs, the lows and the untold stories of some of the longest-running franchises in gaming, including Doom, Quake, and Wolfenstein.

Saturday 27 October | 2:00pm | Bethesda Trivia | Galah Theatre
Yes, it’s a PAX staple! We’re sure you know where to find a radscorpion that wears a pair of glasses, but can Bethesda bigwigs Pete Hines, Tim Willits, and Matt Firor guess Bradman’s batting average? This time, the questions go both ways! What do they know? Do they know things? Let’s find out!

September 17th, 2018

Six Masters 2018 Announced

September 18th, 2018 – Ubisoft has announced the Six Masters 2018, a new Tom Clancy’s Rainbow Six esports tournament - the largest event ever organised in Australia and New Zealand for Rainbow Six esports.

The one-day invitational tournament will take place on Saturday October 27th on the ESL Stage in the PAX Arena at PAX Australia 2018. Four of the best-performing teams from the Asia-Pacific region will compete for a combined prize pool of $25,000 AUD, which will be split as per the following:

-      1st Place:        $15,000
-      2nd Place:        $6,000
-      3rd Place:        $2,000
-      4th Place:        $2,000

For this inaugural event, the competing teams will include Australian organisations FNATIC, ViewSonic.DarkSided and Athletico, as well as Japanese team Nora-Rengo.

Sebastian Østfeldt, Brand & Esports Manager at Ubisoft Australia, said, “The Rainbow Six esports scene continues to explode in popularity all over the world, and Australia and New Zealand are no exception. The Six Masters represents the first step in our long-term plan to establish Rainbow Six as a mainstay esports title in the ANZ and APAC regions, and we’re incredibly excited to deliver this tournament to our passionate community.”

Jayden ‘Dizzle’ Saunders, FNATIC Coach and Manager, said, “The Six Masters is incredibly exciting for our FNATIC team and the entire Rainbow Six esports community in the ANZ region. We’re looking forward to meeting our fans and showing the local crowds just how exciting a premiere Rainbow Six esports event of this size can be.”

PAX Australia 2018 tickets for Saturday 27th October are still available and can be purchased on the registration page.
The entire event will also be livestreamed on Twitch on the official Rainbow 6 ANZ channel.

The unveiling of the Six Masters 2018 comes right after the Rainbow Six Pro League ANZ Play Offs last week, where FNATIC and Athletico secured their places at the Pro League Season 8 APAC Finals in Tokyo, Japan on October 13-14, 2018. The eight finalist teams from Japan, Korea, South-East Asia and Australia-New Zealand will compete to qualify for the Pro League Season 8 Global Finals in Rio de Janeiro, Brazil on November 17-18, 2018.

The Six Masters 2018 sits alongside the new Tom Clancy’s Rainbow Six Pro League format announced back in January, which kicked off last June with the launch of Pro League Season 8. Each Year will now be comprised of two six-month long Pro League Seasons (June-November and December-May), punctuated by two Majors: the traditional Six Invitational in February, and the Six Major, the first edition of which took place in Paris in August. Additional details on Years 2018-2020 Pro League format can be found here.

For more information about the Six Masters 2018 please visit the Rainbow Six website and follow RainbowSixANZ on Twitter.

September 5th, 2018

Bethesda hosting Australia’s inaugural Quake Championship at PAX 2018

MELBOURNE, VIC – 6 Aug. 2018 – PAX Aus 2018, taking place 26-28 Oct. 2018 at the Melbourne Convention and Exhibition Centre, will be home to Bethesda’s inaugural Australian Quake Championships.

On Sunday, 29 Oct., the best of the best will compete for the title of Australian Quake Champions on the ESL stage. The winning team will be flown to represent the region on the global stage at Dreamhack Winter Elmia, Jonkoping, from 30 Nov. – 3 Dec., 2018, and compete for a prize pool of $200,000 USD.

The 2v2 online qualifiers kick off this weekend on Sunday, 9 Sep. and will continue right up until the culminating event at PAX Aus. Finalists will have their flights and accommodation paid for.

“The word ‘quake’ refers to an event so massive the earth itself trembles. Australia, a historically tectonically stable region, doesn’t normally experience events on a scale the likes of which send tremors through the ground,” said Luke Lancaster, content manager, PAX Aus. “It is a true pleasure that we have the rare privilege of working with Bethesda to make the damn earth shudder with the Quake Championships at PAX Aus this October.”
Players can register for the online qualifiers and schedules here.

August 27th, 2018

PAX Collaboratory

Is your life an ungodly maelstrom of white paper, scribbled notes and cardsleeves? Are you unfathomably excited when you discover the perfect meeple? Are your statblocks like unto the stones used to craft the Pyramids of Giza?

We want to share your creations with the world! If you’re designing a tabletop game, whether that’s a board game, a card game, or an RPG, we have the village at the foot of castle ready for you to unleash your Frankenstein.

Yes, we know Frankenstein was the doctor. Just go with it. And say hello to PAX Collaboratory!

PAX Collaboratory is a brand new space at PAX Aus dedicated to unreleased tabletop games. If you’re a designer with an unpublished tabletop game and you’re ready to unveil your promethean labours to the world, join PAX Collaboratory!

Here’s the deal:
If you’re making a board game, card game or RPG that you want to playtest with the public at PAX Aus, fill out this submission form with your game details and your availability at the show. If you’re selected to be a part of PAX Collaboratory, you’ll get a table and some valuable time to playtest your game with PAX attendees!

Here’s some additional info:
• Any participants invited to run playtests as part of Collaboratory will be given two 3-Day passes to PAX Aus
• Your game doesn’t need final art—handwriting on cardboard is totally cool at this stage
• PAX Collaboratory is strictly for non-commercial, in-development games, so no selling or pushing for crowdfunding
• Your game and demo times will be included on the PAX Collaboratory schedule

How to Apply
• Please complete this form with your name and the title and description of your game by September 16!