Stories that Haunt Us and Heal Us: Exploring Serious Subjects Through Serious Games
The nature and subject matter of games is evolving rapidly with a flourishing indie scene. As such, games that deal with sensitive material are being created to further foster empathy and understanding in the player. What is the benefit of these games? How do we make them, and who for?
This talk aims to educate the audience on the importance of creating serious games, and how to handle games that explore sensitive subject matter.
Please note this panel will discuss potentially triggering content, including eating disorders, sexual trauma, PTSD, depression and anxiety.
Gabriella Lowgren [CEO & Creative Lead, Bedtime Phobias], Jean Legett [CEO & Co-Founder, One More Story Games]