Ages 15+

Switched On: Mental Health Representation in Video Games

Switched On delves into the world of how mental illness is portrayed in the gaming world. Do games help or hinder in reducing the stigma surrounding mental illness? Can games assist in therapy via escapism? From the good, the bad and the downright ugly - from Hellblade: Senua’s Sacrifice to Heavy Rain, join our panellists in tackling the realities of powerful plot lines involving mental illness.


Keely Thirkell [Big Gay Mess], Sophie Pejovic [Game Design Teacher, Academy of Interactive Entertainment], Anny Sims [Journalist], Hayley Williams [Deputy Editor, Lifehacker], Jen Hazel [CheckPoint]