Behind the Scenes of Call of Duty with Sledgehammer Audio
How do you go about reinventing the audio experience for a well-established game like Call of Duty? How do you make the audio sound fresh, next-gen and state of the art in the 14th installment of a franchise? Members of the Sledgehammer Games Audio Team will take attendees behind the scenes of Call of Duty to discuss and challenge proven, yet potentially outdated, development practices. Attendees will walk away with innovative, but more importantly, replicable development techniques for field recording, room calibration, audio production, and mixing designed to benefit both the big-budget AAA franchises and the small indie teams alike.
David Swenson [Sr. Audio Director, Sledgehammer Games - Activision], Michael Caisley [Expert Sound Designer, Sledgehammer Games - Activision]